next.js/examples/with-three-js/app/_components/Bird.js
Bird.js40 lines1.2 KB
import { useEffect } from "react";
import { useFrame } from "@react-three/fiber";
import { useAnimations, useGLTF } from "@react-three/drei";

export default function Bird({ speed, factor, url, ...props }) {
  const { nodes, animations } = useGLTF(url);
  const { ref, mixer } = useAnimations(animations);

  useEffect(
    () => void mixer.clipAction(animations[0], ref.current).play(),
    [mixer, animations, ref],
  );

  useFrame((state, delta) => {
    ref.current.rotation.y +=
      Math.sin((delta * factor) / 2) * Math.cos((delta * factor) / 2) * 1.5;
    mixer.update(delta * speed);
  });

  return (
    <group ref={ref}>
      <scene name="Scene" {...props}>
        <mesh
          name="Object_0"
          morphTargetDictionary={nodes.Object_0.morphTargetDictionary}
          morphTargetInfluences={nodes.Object_0.morphTargetInfluences}
          rotation={[1.5707964611537577, 0, 0]}
        >
          <bufferGeometry attach="geometry" {...nodes.Object_0.geometry} />
          <meshStandardMaterial
            attach="material"
            {...nodes.Object_0.material}
            name="Material_0_COLOR_0"
          />
        </mesh>
      </scene>
    </group>
  );
}
Quest for Codev2.0.0
/
SIGN IN